8-9 Co-ed Game RulesUpdated Tuesday August 30, 2016 by Kent Island Youth Soccer League.
Kent Island Youth Soccer League
Age Group 8 - 9, Coed
Rules & Guidelines
**New for 2016**
No Heading - no heading is allowed in this division. If a player heads the ball, play will be stopped. At the beginning of the season, the result will be a drop kick until everyone is familiar with the new rule. At that point, any headed ball will result in an indirect kick for the opposing team.
Method of restarting play after the defending team has cleared the ball over the goal line. The ball is placed at the point where the sideline and goal intersect, with the attacking team awarded a free kick that may be shot directly into the goal.
Direct Free Kick
Results when one of soccer's major fouls - kicking, pushing, trapping, holding, striking or jumping at an opponent, charging violently or from the rear, or holding the ball is committed. On a direct kick the ball may be shot into the goal without touching another player.
Indirect Free Kick
A free kick in which the ball must touch at least two players before a goal can be scored.
Method of restarting play when the attacking team last touched the ball before it crossed the goal line without entering the goal. The ball is placed six yards from the goal line with the defensive team awarded a free kick.
Infraction in which an offensive player does not have at least two defensive players (goalie & one fullback) between himself and the goal line when the ball is played forward by a member of the attacking team. Not called on a corner kick.
Direct free kick from twelve yards in front of the net involving a one-on-one confrontation between the shooter and the goalkeeper. It results when a team commits one of soccer's "major" fouls within its' own penalty area.
Method of restarting play when the ball crosses the side line. A player tosses the ball by using both hands in an overhand motion while keeping both feet on the ground. Only one throw-in.
* No Jewelry, must wear shin-guards, soccer cleats (not baseball cleats), must wear team uniform.
* Three referees.
* Referees stop clock for injuries.
* Coach stays on their side only.
* No yelling at referees.
* Nobody behind goal - parents, coach or kids.
* If referee calls a yellow card - the player must leave the field and can come back at the first substitution.
* If referee calls a red card - the player must leave the game.
* All practices and games will be played using a size 4 soccer ball
* There are no "do-overs" for illegal throw-ins or other laws-of-the-game infractions.
a. Only on your throw-in
b. After a goal is scored
c. Injury - the injured player must be substituted and the other team may substitute one for one
d. Goal kick - either team may sub
e. If play is stopped and a coach enters the field to assist an injured player, that player must be be substitued. The exception being that if the injured player is the goalie, if the player feels able to continue they may remain on the field.
f. Yellow card - carded player must have a sub, and the other team may substitute one for one
* Fields A & D are used
* Nine players
* Twenty-five minute halves
Most important thing - - HAVE FUN!!!
Tournament Rules for 8-9 Division
Relative to Tournament Play: It is assumed that all teams will post all eligible players and that all games will be played in the standard 9 v. 9 format. In the event that a team posts with less than nine (9) eligible players at the start of the game, the following rules engage:
Burdened Team = the team with the least number of eligible players present at the start of game.
1.) Seven (7) is the minimum number players permitted to start a game without forfeiting up-front.
a.) If the burdened team starts with seven (7) players and an injury occurs during the game, which results in less than seven (7) players able to continue play, the decision to continue to play is solely at the discretion of the coach of the burdened team. If the burdened team with the injured player opts to stop playing at that time, then that team will forfeit the game and will take a loss regardless of the score at the time of the injury.
b.) If, at 15 minutes past the scheduled game time, the burdened team still does not have at least seven (7) eligible players available to start the game, then the burdened team will be forced to forfeit the game and take a loss.
2.) Relative to number of players present at the start of the game and the scope-of-play (i.e 7v7, 8v8, etc.):
a.) The team with the least amount of players present at the start of the game (burdened team) gets to decide how many players both teams play with, but the burdened team has to play with a maximum of only one (1) substitute.
EXAMPLE 1: Team A has nine (9) players at the start of game, and Team B has (8) players at the start of game: Team B gets to decide how many players to play with, but their only two options can be to play with eight (8) players and no substitute or seven (7) players and one (1) substitute. They cannot choose to play with six (6) players and two (2) substitutes.
b.) If additional burdened-team eligible players arrive after the start of the game, the players can be added under the normal substitution guidelines (i.e. your throw-in, a goal kick, etc.), only upon the burdened team notifying the opposing team through the referee that they are adding to the number of players on the field. The opposing team will then add players proportionately.
*Reminder – Please show respect for the referees! They are kids, making $10 a game, and while we all may have legitimate issues with poor calls or non-calls, we need to remember that this is for fun! All of us are competitive, but we must show restraint in our actions towards the refs during play. Make every effort to address issues with them during half-time or after the game has ended, and be a leader with regards to your player’s and parent’s conduct towards them as well. Good luck in your tournament!!!
The following additional rules are in effect for the tournament: OVERTIME
All games ending in a tie at the end of regulation will be followed by a full 10 minute overtime period (not sudden death). A coin flip will be held to determine initial possession and sides for the teams.
If, at the end of the of the full 10 minute overtime the game is still tied, a second 10 minute overtime period will be held (not sudden death). Initial possession and side will be opposite from the first overtime period. If, at the end of the of the second full 10 minute overtime the game is still tied, a penalty shoot-out will decide the contest.
The goalie for the shootout MUST have played either a full half of regulation, or both 10 minute overtime periods and cannot be changed for the duration of the shoot-out. If the goalie is injured, they can be substituted, but the injured player cannot participate further in the shoot-out as a goalie or a shooter.
One round of the penalty shoot-out will consist of each team choosing 5 shooters and a goalie. The referees will determine which goal will be used for the shoot-out. A coin flip will determine which team will shoot first. Teams then alternate shooters. When one team is assured of winning the shoot-out, the shoot-out is ended (ie. up 3 with the opponent only having 2 shots left, or up 2 with the opponent only having 1 shot left).
The first 5 shooters must come from the players on the field and can include the goalie.
If the game is tied after the first round of 5 shooters from each team have taken their penalty shot, then 5 NEW shooters must be chosen by each team for the second round of the shoot-out. If all shooters that were playing on the field (including the goalie) at the end of overtime have been used in the shoot-out, the next shooters will come from the bench until all the players from the team with the fewest players have all taken shots.
If the second round of the shoot-out is completed and it is still a tie game, the shoot-out continues but then becomes sudden death after each round of shooters (one from each team), with the team ahead at the end of a given round being the winner of the game. This continues until a winner has been decided. If all players on the team with the fewest players have taken shots, players may take a second shot (and all participating players must take a 2nd shot before any player can take a 3rd shot).
An example in an 8-9 tie game with one team having 12 players and having 13 players follows. Of the 9 players on the field, each team chooses 5 players for the first round. After all 5 shooters for each team have shot, the score is still tied. Each team chooses another 5 players – the remaining four from the field and one from the bench. After all five players have shot, the score is still tied. The 11th player (from the bench) from each team takes a shot, and the score is still tied. The 12th player (from the bench) from each team takes a shot, and the score is still tied. At that point the teams could use players for the second time. The 13th player (one of the first 12 shooters) from each team takes a shot and the score is no longer tied. The game is over.